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Blind and Visually Impaired Community

Full History - 2017 - 05 - 19 - ID#6c4cvg
1
How Blind can create video games? (self.Blind)
submitted by JPUlisses
Hi! I'm a PhD student and I would like to know more on this topic.

1. First I would like to ask how can blind people create video games? Not just play them I want them to be able to create their own games.

2. First I though about that they could create a narrative, a text based game.

3. I want also deaf people to play and help on the creation of the game.

4. Since deaf people can't read very well sometimes, it is important to convert the text to gestures, and they can see that gesture, this can be done.

5. The blind can give a description of a space and the engine can procedurally generate a 3D space (I think 3D is easier for all to understand than 2), and this can be visualized by deaf easily.

6. This solves the creating world/scenarios part, however what about game mechanics?

7. What game mechanics can blind create, edit, parametrize that can be played by them and the deaf? Again I though about RPG battles with text/gestures turn based; but is this the best game/engine?

8. And how the blind would input commands to the game engine? audio? text?

9. Perhaps the game could be created using both the blind and the deaf or other people skills? in order to create a game accessible all?

10. I'm also thinking on a Dungeon and Dragons roleplay style engine system, in which the blind or deaf can create rules.
tymme 4 points 6y ago
Check out MUDs. I play $1 that includes a dozen or more fully blind players. A player-made podcast even had one of these players playing the game (I'll have to edit this when I can find that podcast).

>Since deaf people can't read very well sometimes

....what?
JPUlisses [OP] 1 points 6y ago
1. Thanks! I remember playing a game online pure text based, I remember kicking a guard and enjoying the whole text chain it generated right at the beginning of a game.

2. Do you blind players use programs that convert text to speech to play that? if so, is proper text on screen enough for you to play?

3. About the deaf players, it seems most did not had acess to proper education, and due their life complications, they often use Sign language. Some have not the same text interpretation or language that we have, sign language is a completely different language. While they can know more than one language just like us, its not a guarantee, for that I must use a system that converts the good quality text narrative, to a visual world, that they can see and understand with maybe a bit of help of sign language avatars.

4. With this, the blind can write a narrative, a world, and characters, and create games, while the deaf can drag and drop objects and create a game as well.
tymme 1 points 6y ago
Finally got a $1 where one of our blind players does a quest while using a screen reader (the interview with the player starts at about 27 minutes in and the quest at about the 1 hour 5 minutes mark.

(I guess I'm on that episode, too; I haven't re-listened to it yet. Was about 10 years ago.)
JPUlisses [OP] 1 points 6y ago
Thanks I really need stuff like this to understand how and what the blind would like to play! And then how they could create things for a game.
Vaelian 1 points 6y ago
I could theoretically create a video-game as I have experience with that, the game would have a procedurally-generated world made of cubes similar to MineCraft so I wouldn't need anyone's assistance, but in practice I would need a sighted person to test the game and report the bugs, and it would take like 10 times longer to create than if I had sight, which is why I don't code anymore.
JPUlisses [OP] 1 points 6y ago
1. I'm trying to think of a game engine, so that you don't have to write code. Code can be buggy which requires testing.
2. My idea is blind can write a narrative, a world, characters, etc... and create games, while the deaf can drag and drop objects and create a game as well. From the text the blind wrote, a procedural content generator can generate a 3D world for the deaf to see, and the object drag and drop world the deaf created can be described perfectly to the blind.
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