Bring your karma
Join the waitlist today
HUMBLECAT.ORG

Blind and Visually Impaired Community

Full History - 2018 - 04 - 19 - ID#8dd0gh
18
We just released a completely free-to-play science-fiction game with special attention to screen readers. Let us know how we did! (taustation.space)
submitted 5.307405639146091y ago by OvidPerl
Dempsey____ 2 points 5y ago
Wow, great work! I got trapped in it, I love text games and I've never found such a game full of sci-fi. I love it, how long have you worked on it?
OvidPerl [OP] 1 points 5y ago
Hard to say how long. I started it in 2010, but had to put it aside when we moved to another country. Picked it up again a few years ago. It's about three years of full time work with a team of devs.
bradley22 2 points 5y ago
I've come across a spelling mistake. You get so much speed while on the stationary bike that it nearly come loose from its fitting. it should be it nearly comes loose from its fitting.
bradley22 2 points 5y ago
Another way you may be able to use ARIA alert messages is when doing tasks in the clone center. What I mean is this, you click on a task and then have to jump to the heading, then arrow down to read if you succeeded with the task or failed. I think an alert message popping up saying what that text would say if I arrowed to it, would make things a little bit quicker. These aren't huge changes to the game but for a screen reader user it would mean less keystrokes and more enjoyment. If there are those out there who disagree or have a difirent and better way of doing this, feel free to comment with your ideas.

/edit/
Spellings.
bradley22 2 points 5y ago
I've just signed up and one thing i've noticed is the me. when you're talking and the lack of quotes when another person is talking. For example: riyu. "Hi, How are you?" Brad. "I'm fine, thanks." I think the text, me, should be changed to the name of the player. i'll play this game a bit more and report back with any more bugs or things I think should be changed. OH, congrats on following the accessibility guidelines, I can tell you've worked really hard on this.

/edit/ Fixed some spelling mistakes.
OvidPerl [OP] 2 points 5y ago
Thank you. This is exactly the sort of feedback we're looking for!
bradley22 1 points 5y ago
It's not a problem. i've commented on how you might be able to use ARIA to make things a bit quicker for a screen reader user.
Fange_Strellow 1 points 5y ago
I am enjoying this. I like exploring the features to figure them out, and it really seems like you have put some thought and effort into your creation.
It is a small thing perhaps, but I really enjoy that you have used the category genotype as opposed to race. For some reason this just stuck out to me, and it works very well with the scifi environment. I hope I will be able to go back and edit my character description at some future update, because I was unsure of what was being prompted until I chatted with my first NPC and realized it was a place for a physical description of my character. I would definitely like to go back and edit this.
Thanks for your work and your inquiry for feedback!
OvidPerl [OP] 1 points 5y ago
We have a ticket for editing your character description, so that will be there (soonish?).

And I deliberately chose genotype over race because the latter just makes me feel, well, uncomfortable.
AllHarlowsEve 1 points 5y ago
I really wish the alerts were tagged with a heading, it's frustrating to have to look for them.

Also, the different sections, ie location/people/tasks tabs could probably be made radio buttons, which would make life easier.

The career thing had me mildly confused, I'd like it if it said, like, "Business. First job: Trader." instead of being two separate links. I'm embarrassed how long it took me to understand it.

~~Also, a picker, like how birthday dropdowns work, would be optimum for the university, IMO. About to see what I can do with this.~~

EDIT: I can just interact with the "increase intelligence" slider but I don't know why to do, say, 20 instead of 60. Also, the tables don't show info on Mac, for some reason.
OvidPerl [OP] 1 points 5y ago
Thank you. Our front-end devs are reading this thread and appreciate this sort of feedback!
AllHarlowsEve 1 points 5y ago
So far, my major issue is that it seems like I'm either an idiot or things aren't well explained.

There's been a couple cases, like in character creation, where I felt a little barb of frustration, like picking a genotype because I literally didn't know anything about what they were talking about, and how important each stat would be, and if I was meant to type about appearance or not in the box.

There's also the clock, which just... makes no sense to me. I have no idea how long anything will take, and it just feels irritating. Is it based on real time? Based on something other than earth clocks? I can't tell.

Also, when stats are used too much, it'd be nice to be told, like, wait until the stat refreshes or go to this place and do this thing, or whatever.

Also, please, please, make chat hideable. It's collapseable, but I basically never use chat so having to scroll past it is a mild annoyance.



I also tried it on iPhone and it's... not good. A lot of things don't display properly, don't navigate properly, and it requires a lot of extra crap to use it, which is weird since the desktop site seems to work great.
Prefect316 1 points 5y ago
Thanks for working so hard on this. I've taken a look and it seems super fun and I look forward to getting absorbed in it this weekend.
bradley22 1 points 5y ago
I'm doing a cargo side job. I think using ARIA to alert the blind player that the cargo is to heavy and that they need to try again would be awesome. It would make things a little bit quicker. We can read the text that the cargo is heavy, sure, but having a quick alert pop up saying, alert, the cargo is heavyer than it looks, try again. would make things a lot quicker.
OvidPerl [OP] 1 points 5y ago
Actually, that' something even the sighted players have an issue with. We deliberately don't say how easy or hard it is to do those jobs. Players have to experiment to see what works, or ask in chat.
bradley22 1 points 5y ago
I think you may have misunderstood. If I click on the link that says take cargo out of the cargo bay and the message then appears that the cargo is to heavy, we have to arrow down to read the message. It's fine, we/I can do it, I just thought instead of having to arrow to the messagewe could hear and see an alert on screen with the text, that way we can just press enter,, hear the alert, press enter, hear that we've ran out of strength, then go to the inventory and eat a rassion. do you see where I'm coming from?
PickerLeech 1 points 5y ago
Cool. I'll forward it to a friend. He's a nerd.
PickerLeech 0 points 5y ago
What platform? Is there a youtube video?
OvidPerl [OP] 2 points 5y ago
It runs in a browser, tablet, or mobile. It's a web site. And there's no youtube video because we couldn't figure out how to make a good video of a text-based game (despite the lovely graphics).

If you want a video, $1, but it's a technical talk.

(Though I have to confess, having the first question on /r/blind being whether or not there's a video seems odd)
Amonwilde 3 points 5y ago
Not everyone here is blind, not all blind people are unable to watch videos, and many totally blind people like listening to videos. Especially if they're described.

I've been following the game and tried the beta. Need more of this kind of game.
PickerLeech 1 points 5y ago
My friend, who's not totally blind has asked the below:-

But the iPad is not like a computer. It can not run certain applications. Can you ask him it works on the iPad and if it is pay to play please?

He's concerned because apparently the ipad doesn't run flash, and he's also worried about having to download it for some reason (which I don't think would be required)
OvidPerl [OP] 1 points 5y ago
All you need to run the game is a modern Web browser with Javascript. We have no flash and there are no downloads. It is completely free to play and works great on an iPad.
PickerLeech 1 points 5y ago
> All you need to run the game is a modern Web browser with Javascript. We have no flash and there are no downloads. It is completely free to play and works great on an iPad.

Cool, thanks dude
This nonprofit website is run by volunteers.
Please contribute if you can. Thank you!
Our mission is to provide everyone with access to large-
scale community websites for the good of humanity.
Without ads, without tracking, without greed.
©2023 HumbleCat Inc   •   HumbleCat is a 501(c)3 nonprofit based in Michigan, USA.