Rethunker 2 points 2y ago
Ambisonics, 3D sound, and spatially located sound have been the subject of research since the 1970s, and it’s worth finding and reading through at least a few of the most prominent papers on the subject.
Be sure to read about the HRTF, the head-related transfer function. 3D sound configured to work for one person may not work as well for the next person, so typically a generalized model is used.
For quick tinkering, you can use ambisonics plugins for audio engineering software like ProTools and Reaper.
Also, since you don’t know anyone who is blind, please read the sidebar “README for sighted visitors thinking about making assistive technology” in the Other Resources set of links at right.
vwlsmssng 1 points 2y ago
It already exists.
https://www.microsoft.com/en-us/research/product/soundscape/
That's not to say you couldn't produce something better or useful in a different or complementary way.