Remy_C 2 points 1y ago
As both a blind sound designer, composer (and voice actor) ,i have mixed feelings about this.
The storm sounds good, and the overall feeling is dark and a bit creepy. The music has a simple, but effective melody which adds a haunting quality. It sounds a bit synthetic, either on purpose or due to the limitation of whatever sample libraries you're using. I'm not sure what this intro is supposed to be. If it's a trailer for an audio game, it doesn't really give a sense of what the game is. If it's more of a branding intro of sorts, it mighp be a bit long for that, but it is effective. Given the name though, a cluster of creepy whispers in the stereo field would add a little more to this.
Edit: upon a 2nd listen I did notice a number of pops -- audio artifacts probaably caused by the rendering of your sample libraries. I think the reason the strings sound a bit synthetic is because near the end the melody notes blend together instead of being more legato.
flameborn 2 points 1y ago
Great, I've always wanted to have an orchestral conductor game and give a concert in a storm. 😀
Even though this is supposed to be an audio game, the audio is not that revealing, to be honest. But keep up the good work! ☺️