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Blind and Visually Impaired Community

Full History - 2021 - 09 - 17 - ID#ppyjbq
8
As a hobby project, I'm making a non-commercial text-based fantasy online role-playing game, and writing articles about it. This article is about adding support for screen readers to make the game accessible to the visually impaired. Being fully sighted myself, I'd love to hear your feedback. (enfors.medium.com)
submitted by Enfors
T2TMUD 5 points 1y ago
I just recently posted on here thanking the group for the extremely informative Resources links, which I learned a great deal from in finding ways to make my own 27-year-old text-based Tolkien-themed MUD more accessible. Not so much concrete "here's how you should make your game" tips, but rather a better understanding of the VI experience, how to approach and communicate with VI folks, and what assumptions/prejudices to leave at the door. I recommend reading through those links, it will surely aid you in your stated task.
Enfors [OP] 3 points 1y ago
That sounds great, I'll definitely do that! Thanks!
fastfinge 3 points 1y ago
In general, brief mode in muds just sends room title and contents. I’ve never found a mud with custom brief descriptions, and if you use meaningful room names the work may not be needed.
retrolental_morose 3 points 1y ago
Why have 4 commands (brief, verbose, blind on, blind off) when just two will do? Brief and blind can both be toggles. Obviously they should both start off, but ...
I was also intrested to note you specifically need a short description for each room. I haven't coded a MUD in Python before but, in the codebases I have used, a room's title is sufficient in brief mode.

Just curious about the design decisions really.
fastfinge 3 points 1y ago
It’s nice to see the status of a flag without toggling it. So brief shows the status, and brief on or off changes it.
retrolental_morose 2 points 1y ago
you can please some of the people some of the time ...
Enfors [OP] 2 points 1y ago
You make good points. The "brief" command could just as well have been a toggle, as could the "blind" command. But those are details of the interface, I think, and not very important. What really matters is what the functionality *does*. But you're not wrong, and I may end up changing it to work the way you suggested. So thanks for your input, I appreciate it!
Enfors [OP] 2 points 1y ago
I see what you mean, but the way I see it, "room title" and "room brief descriptions" are the same thing. Just different words.
Enfors [OP] 0 points 1y ago
If you run into Medium's "max three free articles per month" paywall limit then let me know, and I'll send you a link that will allow you to bypass the paywall.
retrolental_morose 3 points 1y ago
You've been saying this a lot. Would it not make more sense to use something wthout one in the first place?
Enfors [OP] 2 points 1y ago
I could. But I've been commissioned by Medium to write articles there - that is, they pay me a fixed monthly fee to do so. But I want people to be able to read them regardless of the paywall, that's why I'm offering this workaround.
retrolental_morose 3 points 1y ago
ah, logical. Not just that you've settled on it as a platform then
. :)
Enfors [OP] 1 points 1y ago
No. I also write on $1 from time to time.
gunfart 1 points 1y ago
isn't that self promotion and against sub rules?
Enfors [OP] 3 points 1y ago
If it is, then I apologize. I missed that rule when I checked. For the record, I'm making a fixed sum of money no matter if anyone reads it or not, so I'm genuinely just posting here for feedback to be able to make my game better.
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