What adaptations would improve board game and party game accessibility?(self.Blind)
submitted by spicklesandwich
Not to be some sort of savior, I've just had a burgeoning interest in disabilities for a while. I'm also a little anti social and I'm hoping this gives me an excuse to get involved in the blind community and make some friends.
But mostly I just want to make some things for myself and have regular game nights, and I want to share one of my favorite hobbies with one of my favorite communities.
My idealistic brain imagines streaming a weekly game night where guests wear a blindfold or fuzzy vision goggles and have to be guided through the 'experience', or running events at gaming conventions.
... For now I just want to fiddle around with prototypes, make some friends, and make something as inexpensive and helpful as I can along the way. Board gaming is an expensive hobby as it is, and a cheaper kit for Catan (a 40 dollar game minimum) was 150 bucks.
At the moment I'm kind of at a loss as to who to talk to though. I have a few ideas based on what I've seen, but I'd like some direct advice. I'm sure I'm putting the cart before the horse though. Being social without a context or reason is hard, okay?
Where do you think I should start?
niamhweking3 points1y ago
Party game wise, thinks like hide and seek, charades are out. If you can watch Taskmaster , UK game show where celebrities are given tasks each week, some can defo be adapted for parties.
I suppose it depends how silly you want to get
At a party with my VI child at last year we did a charade queue, like Chinese whispers but a charade, so everyone stands in a queue facing away from each other The first person at the back is given a charade to act out, they tap their person in front to turn around, show them the action and so it goes down the line
Another one was a sealed pack of M&Ms and a timed game where everyone has to open the pack and sort them into colours, fastest wins. Change this to packs of sweets that have different shapes rather than colours
TwoSunsRise1 points1y ago
These are great ideas!
Shadowwynd2 points1y ago
Make things tactile and differentiable by touch. For example: Monopoly has different colors of money (good for low vision), the numbers on the bills are huge (good), but the bills are all the same size (bad), and the squares on the board are indistinguishable without sight. If the Monopoly properties each had a raised border, that would be good, if each denomination of bill was a different size, that would be good. You would still have the issue of all the "Community Chest" cards (like all the other cards in games) requiring a sighted player to read to you.
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Try and make it so that the amount of vision is irrelevant to the gameplay. Shape, texture, turn-based things are good starting points.
TechnicalPragmatist1 points1y ago
What about brailling or labeling the cards.
TechnicalPragmatist1 points1y ago
Make the board and everything accessible it may need extensive labeling in braille or making it tactile or both. There are already accessible board games but those are quite expensive. You can make your stuff accessible by brailling on them if possible labeling on them and somehow making the board tactile. Sometimes the boards are already which is cool, but this is not many. I had a chesss board maybe it broke I don’t know where it went but the black and white squares was differentiated which is neat.
And interesting about socializing and making friends. I don’t know if I am the right person but you can message if you want someone to talk to. Don’t know if we would share anything or connect but we can try. I am a very honest person don’t know if I promise to be the nicest in the world though haha! I empathise with wanting to make more friends and socializing.
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